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AI Insights · Timothy · April 2022

Top 5 Hypercasual Games Performance in Slovenia - Q1 2022

In Q1 2022, the top 5 hypercasual games in Slovenia showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their weekly trends.

Top 5 Hypercasual Games Performance in Slovenia - Q1 2022

Throughout Q1 2022, the top 5 hypercasual games in Slovenia displayed dynamic trends in their weekly downloads, revenue, and active user metrics. Let's delve into the performance of each game.

Cash Carnival Coin Pusher Game from Chivalry Technology Co., Limited saw a fluctuating trend in weekly downloads. Starting the quarter with around 3.6K downloads, the game experienced a dip mid-quarter but rebounded to peak at approximately 4.9K downloads in the last week of March. Active users followed a similar pattern, beginning at 2.7K and rising to about 4.1K by the end of the quarter.

Twerk Race 3d — Fun run game! by Freeplay Inc showed a significant increase in weekly downloads from mid-January, peaking at around 4.5K downloads in the last week of January. However, the downloads gradually declined to approximately 1.9K by the end of March. Active users followed a high starting at about 5.4K in late January, maintaining a relatively steady level around 3.7K towards the end of the quarter.

Sponge Art from CASUAL AZUR GAMES had a remarkable start with weekly downloads peaking at 4.8K in early January. However, the downloads saw a consistent decline to around 409 by the end of March. The active users mirrored this trend, starting strong at 6.7K in early January and gradually decreasing to about 3.2K by the end of the quarter.

Airport Security by Kwalee Ltd experienced a notable surge in weekly downloads, peaking at around 5.1K in late February. Downloads decreased steadily thereafter, ending the quarter at approximately 1.5K. Active users peaked at around 6.2K in late February, following a similar downward trend to end at about 2.2K by the end of March. The game generated minimal revenue, peaking at $10 in the week of February 21.

Count Masters: Stickman Games from Freeplay Inc showed a relatively stable trend in weekly downloads, starting at around 2.5K and ending at approximately 1.3K. Active users started at 7.8K in late December, gradually declining to roughly 5.2K by the end of March. The game generated small but consistent weekly revenue, peaking at $15 in early January.

These insights into the performance of hypercasual games in Slovenia for Q1 2022 highlight the dynamic nature of the mobile gaming market. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022